Table of contents for Object-oriented and classical software engineering / Stephen R. Schach.

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Part I Introduction to Software Engineering
 1 The Scope of Software Engineering
 2 The Software Process
 3 Software Life-Cycle Models
 4 Teams
 5 The Tools of the Trade
 6 Testing
 7 From Modules to Objects
 8 Reusability, Portability, and Interoperability
 9 Planning and Estimating
Part II The Phases of the Software Life Cycle
 10 Requirements Phase
 11 Specification Phase
 12 Object-Oriented Analysis Phase
 13 Design Phase
 14 Implementation Phase
 15 Implementation and Integration Phase
 16 Maintenance Phase
Appendix A Broadlands Area Children's Hospital
Appendix B Software Engineering Resources
Appendix C Air Gourmet Case Study: C Rapid Prototype
Appendix D Air Gourmet Case Study: Java Rapid Prototype
Appendix E Air Gourmet Case Study: Structured Systems Analysis
Appendix F Air Gourmet Case Study: Software Project Management Plan
Appendix G Air Gourmet Case Study: Object-Oriented Analysis
Appendix H Air Gourmet Case Study: Design for C++ Implementation
Appendix I Air Gourmet Case Study: Design for Java Implementation
Appendix J Air Gourmet Case Study: Black-Box Test Cases
Appendix K Air Gourmet Case Study: C++ Source Code
Appendix L Air Gourmet Case Study: Java Source Code

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