Bibliographic record and links to related information available from the Library of Congress catalog
Information from electronic data provided by the publisher. May be incomplete or contain other coding.
1. What Is Artificial Intelligence? 2. Problems, Problem Spaces and Search 3. Heuristic Search Techniques 4. Knowledge Representation Issues 5. Using Predicate Logic 6. Uncertain Reasoning 7. Weak Slot-and-Filler Structures 8. Strong Slot-and-Filler Structures 9. Knowledge Representation Summary 10. Game Playing 11. Planning 12. Large Knowledge-Based Systems 13. Understanding 14. Natural Language Processing 15. Learning 16. Connectionist Models 17. Perception and Action 18. Conclusion