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Chapter 1: Getting to Know Flash 5. Chapter 2: Creating Graphic Objects. Chapter 3: Modifying Graphic Objects. Chapter 4: Creating Complex Graphic Objects. Chapter 5: Importing Non-Flash Graphics. Chapter 6: Creating Reusable Graphic Symbols. Chapter 7: Working with Layers. Chapter 8: Creating Frame by Frame Animations. Chapter 9: Animating Objects with Tweening. Chapter 10: Creating Complex Animations. Chapter 11: Creating Interactive Movies. Chapter 12: Creating Buttons. Chapter 13: Adding Sound to Flash Movies. Chapter 14: Creating Special Effects. Chapter 15: Publishing Your Flash Production.