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Part I: The Java Language. Chapter 1: The Genesis of Java. Chapter 2: An Overview of Java. Chapter 3: Data Types, Variables, and Arrays. Chapter 4: Operators. Chapter 5: Control Statements. Chapter 6: Introducing Classes. Chapter 7: A Closer Look at Methods and Classes. Chapter 8: Inheritance. Chapter 9: Packages and Interfaces. Chapter 10: Exception Handling. Chapter 11: Multithreaded Programming. Chapter 12: I/O, Applets, and Other Topics. Part II: The Java Library. Chapter 13: String Handling. Chapter 14: Exploring java.lang. Chapter 15: java.util, Part 1: The Collections Framework. Chapter 16: java.util, Part 2: More Utility Classes. Chapter 17: Input/Output: Exploring java.io. Chapter 18: Networking. Chapter 19: The Applet Class. Chapter 20: Event Handling. Chapter 21: Introducing the AWT. Chapter 22: Using AWT Controls, Layout Managers, and Menus. Chapter 23: Images. Chapter 24: Additional Packages. Part III: Software Development Using Java. Chapter 25: Java Beans. Chapter 26: A Tour of Swing. Chapter 27: Servlets. Chapter 28: Migrating from C++ to Java. Part IV: Applying Java. Chapter 29: The DynamicBillboard Applet. Chapter 30: ImageMenu: An Image-Based Web Menu. Chapter 31: The Lavatron Applet. Chapter 32: Scrabblet: A Multiplayer Word Game.