Table of contents for Computational vision in neural and machine systems / edited by Laurence R. Harris and Michael R.M. Jenkin.


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1 Computational vision in neural and machine systems                 1
I.1  Introduction                                                 I
1.2  The CD-ROM                                                   4
References                                                   4
I  Dynamical systems                                                 7
2  Exploring contrast-controlled adaptation processes in human vision (with
help from Buffy the Vampire Slayer                                9
2.1  Dynamics of luminance-controlled adaption processes (light adaptation) 10
12   Dynamics of contrast-controlled adaptation processes        14
2.3  Using Buffy and Regular Steady-State backgrounds            25
2.4  A new kind of complex channel with embedded contrast adaptation
(the Buffy channel)                                         34
25   Where are we now?                                           42
References                                                  46
3  Image comparison and motion detection by a contrario methods     49
3.1  Introduction                                                49
3,2  Image comparison                                            51
33   Motion detection                                            57
34   Conclusions and perspectives                                66
References                                                  67
4  Computer vision in the Mars Exploration Rover (MER) mission      71
4.1  Introduction                                                71
4.2   Overview of rover hardware and mission
operations                                                  72
4.3  Stereo vision-based obstacle detection and avoidance        74
4.4   Visual odometry                                            77
4.5   Descent Image Motion Estimation System (DIMES)             79
4.6  Discussion                                                    82
References                                                    83
5  Calibration and shape recovery from videos of dynamic scenes       85
5.1  Introduction                                                  85
5.2   Silhouette-based camera network calibration                  86
5.3  Articulated shape recovery from video                         94
5.4  Conclusions and discussion                                   100
References                                                   102
6  Specular planar target surface recovery via coded target stereopsis  105
6. 1  Introduction                                                105
6.2   Exploiting properties of planar specular surfaces           106
6.3  Actively recovering 3D specular surface structure            107
6.4  Discussion                                                   113
References                                                   113
7  Neural construction of objects from parts                         115
7.1  Basis function representation of object parts                1 16
7.2  Synthesis of part signals into representations of
multi-part configurations                                    120
References                                                   124
II  Attention, motion, and eye movements                             127
8  Attention and action                                              129
8.1  Introduction                                                 129
8.2  Active vision and attention in robots                        129
8.3  Attention and saccade generation in biological systems       131
8,4  Covert attention tracking and microsaccades                  136
8.5  What is next?                                                143
References                                                   144
9  Cueing visual search in clutter                                   149
9. I  Background                                                  149
9.2  Detecting smooth motion paths in noise                       152
9.3  Self-cueing in contour formation                             157
9.4  Uncertainty and collinear facilitation at detection threshold  160
9.5  Conclusions                                                  161
References                                                   162
10 Transsaccadic memory of visual features                           167
10.1 Introduction                                                 167
10.2 Methods                                                      168
10.3 Results                                                      172
10.4 Discussion                                                   175
References                                                  178
11 Modeling what attracts human gaze over dynamic natural scenes    183
1 l .1 Introduction and rationale                                183
S12 Quantifying surprise                                         184
1i.3 Computational model                                         188
11.4 Experimental validation results                             194
11.5 Discussion and conclusion                                   195
References                                                  198
1.1  Stereo                                                       201
12 Global stereo in polynomial time                                 203
i2.1 Introduction                                                203
12.2 Dynamic programming stereo and its limits                   205
12.3 The max-flow/min-cut formulation                            209
12.4 An experiment                                               215
12.5 Conclusions and future work                                 217
References                                                  2 218
13 Computational analysis of binocular half occlusions              221
"13.1 Introduction                                               221
13.2 Technical approach                                          224
13 3 Empirical evaluation                                        231
13.4 Summary and conclusions                                     236
References                                                  236
14 Speed versus quality -- measuring and optimizing stereo for telepresence 241
14.1 Stereo reconstruction of the human form                     241
"14.2 Stereo, depth and surfaces                                 242
14.3 Quality and empirical evaluation                            245
14.4 Temporal coherence                                          250
14.5 Conclusion                                                  254
References                                                  255
15 Binocular combinations: measurements and a model                 257
151 Introduction                                                 257
15.2 Methods                                                     262
15.3 Experiment 1. Binocular combination as
determined by the interocular contrast ratio, the interocular grating
phase difference, and overall contrast level                268
154 Experiment 1. Stimulus duration                              273
15.5 Experiment 3. Masking by spatial-frequency noise            279
15.6 Experiment 4. Masking sinewave gratings of different spatial
frequencies                                                 281
15.7 Expeiment 5. Temporal frequency masking                    284
15.8 Experiment 6. Orientation masking                          287
15.9 Model                                                      288
15.10 Discussion                                                299
15.11 Summary and conclusions                                   303
References and further reading                             305



Library of Congress subject headings for this publication: Computer vision