Table of contents for Mastering Mathematica : programming methods and applications / John Gray.
Bibliographic record and links to related information available from the Library of Congress catalog
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Mastering Mathematica as a Symbolic Pocket Calculator: A Quick Trip Through Elementary Mathematics. Interacting with Mathematica. More about Numbers and Equations. Built-In Graphics. Mastering Mathematica as a Programming Language: The Mathematica Language. Functional Programming. Rule Based Programming. Procedural Programming. Object-Oriented Programming. Graphics Programming. Some Finer Points. Mastering Knowledge Representation in Mathematica: Polyas Pattern Analysis. Object-Oriented Graph Theory. Differentiable Mappings.Critical Points and Minimal Surfaces. Answers. References. Index.
Library of Congress subject headings for this publication: Mathematica (Computer file)Mathematics Data processing