Table of contents for Designing the digital experience : how to use experience design tools and techniques to build Websites customers love / David Lee King.

Bibliographic record and links to related information available from the Library of Congress catalog.

Note: Contents data are machine generated based on pre-publication provided by the publisher. Contents may have variations from the printed book or be incomplete or contain other coding.


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Contents
Acknowledgments
About the Web Page
Introduction
Chapter 1: Welcome to the Experience Economy
Silver Dollar City
Buying an Apple
What Is Experience?
Digital Experience
What Experience Does for Customers
Ultimate Goal
Part I: Structural Focus
Chapter 2: What Is Structural Focus?
Planning Before Building
Choosing the Building Material
The Infrastructure
The Experience
The Icing on the Cake
Structure Is Experience
Chapter 3: Elements of Digital Experience Design
Jesse James Garrett¿s Elements of User Experience
David Armano¿s Experience Map
37signals¿ Getting Real
Chapter 4: Information Architecture and Usability: Experience-Focused Design
Experience Elements of Information Architecture
Usability and Experience Design
Information Architecture, Usability, and Experience
Part II: Community Focus
Chapter 5: What Is Community Focus? 
Example from a Public Library
Digital Interaction
Tagging Starts Conversation
Mashing Up Digital Conversations
Amazon.com¿s Community-Focused Experience
Participation
Twitter and Community
Digital Experience
Chapter 6: Emerging Tools for the Digital Community
Blogs
Wikis
Flickr
Videocasting
Chapter 7: Community Building Through Invitation
Invitation and Participation in Digital Spaces 
Invitations in Blogs
Invitations in Wikis
Invitations in Social Networking Tools
Asking via Focus Groups, Surveys, and Analytics
Chapter 8: Community Building Through Social Networking
Experience and Community
Flickr
MySpace
YouTube
Facebook
Twitter
What Next?
Part III: Customer Focus
Chapter 9: What Is Customer Focus?
Customer-Focused Experience 
Digital Customer Experience
Chapter 10: Staging and Theming Digital Experiences
Home Depot
Build-A-Bear Workshop
Webkinz
PBS Kids
Starbucks
Commonalities
Chapter 11: Customer Journey Mapping and Personas
Customer Journey Mapping 
Personas
Chapter 12: Customer Focus Ideas
Improving the Ordinary
Updating Dinosaurs
Merit Badging
Chapter 13: The Next Step
Work on Those Websites
Create Some Experience Stages
Work on Conversation
Work on Organizational Change
Resources and Recommended Reading
Glossary
About the Author 
Index

Library of Congress Subject Headings for this publication:

Web sites -- Design.