Table of contents for Building literacy connections with graphic novels : page by page, panel by panel / edited by James Bucky Carter.

Bibliographic record and links to related information available from the Library of Congress catalog.

Note: Contents data are machine generated based on pre-publication provided by the publisher. Contents may have variations from the printed book or be incomplete or contain other coding.

Permission Acknowledgments
 Stephen Weiner
1. Introduction?Carving a Niche: Graphic Novels in the English Language Arts Classroom
 James Bucky Carter 
2. Altering English: Re-Examining the Whole Class Novel and Making Room for Graphic Novels and More
 Douglas Fisher and Nancy Frey
3. Showing and Telling History through Family Stories in Persepolis and Young Adult Literature
	Marla Harris
4. Are There Any Hester Prynnes in Our World Today? Pairing The Amazing ?True? Story of a Teenage Single Mom with The Scarlet Letter
 James Bucky Carter
5. Visualizing Beowulf: Old English Gets Graphic
 J. D. Schraffenberger
6. L. Frank Baum, Lewis Carroll, James Barrie, and Pop Gun War: Teaching Dalrymple?s Graphic Novel in the Context of Classics
 Randall Clark
7. Abandon Every Fear, Ye That Enter: The X-Men Journey through Dante?s Inferno
 Don Leibold
8. A Multimodal Approach to Addressing Antisemitism: Charles Dickens?s Oliver Twist and Will Eisner?s Fagin the Jew
 Allen Webb and Brandon Guisgand
9. Using Graphic Novels, Anime, and the Internet in an Urban High School
 Douglas Fisher and Nancy Frey
10. Ultimate Spider-Man and Student-Generated Classics: Using Graphic Novels and Comics to Produce Authentic Voice and Detailed, Authentic Texts
 James Bucky Carter
Appendix: ?Twenty Plus? Additional Graphic Novels for Your English Language Arts Classroom

Library of Congress Subject Headings for this publication:

Language arts.
Graphic novels -- History and criticism.