Table of contents for Reading comics : how graphic novels work and what they mean / Douglas Wolk.

Bibliographic record and links to related information available from the Library of Congress catalog.

Note: Contents data are machine generated based on pre-publication provided by the publisher. Contents may have variations from the printed book or be incomplete or contain other coding.


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Contents
Acknowledgments
Chapter 1. What Comics Are, and What They Aren't
Chapter 2. Auteurs, the History of Art Comics, and How to Look at Ugly Drawings
Chapter 3. What's Good About Bad Comics, and What's Bad About Good Comics
Chapter 4. Superheroes and Superreaders
Chapter 5. Pictures, Words and the Space Between Them
Chapter 6. David B.: The Battle Against the Real World
Chapter 7. Chester Brown: The Outsider
Chapter 8. Steve Ditko: A Is A
Chapter 9: Will Eisner and Frank Miller: The Raconteurs
Chapter 10. Gilbert Hernandez: Spiraling Into the System
Chapter 11. Jaime Hernandez: Mad Love
Chapter 12. Craig Thompson and James Kochalka: Craft Vs. Cuteness
Chapter 13. Hope Larson: The Cartography of Joy
Chapter 14. Carla Speed McNeil: Shape-Changing Demons, Birth-Yurts and Robot 
Secretaries
Chapter 15. Alan Moore: The House of the Magus
Chapter 16: Grant Morrison: The Invisible King
Chapter 17. Dave Sim: Aardvark Politick
Chapter 18. The Dark Mirrors of Jim Starlin's Warlock
Chapter 19. Tomb of Dracula: The Cheap, Strong Stuff
Chapter 20. Kevin Huizenga: Visions from the Enchanted Gas Station
Chapter 21. Charles Burns and Art Spiegelman: Draw Yourself Raw
Chapter 22. Why Does Chris Ware Hate Fun?
Chapter 23. Alison Bechdel: Reframing Memory
Afterword: The Rough Wave and the Smooth Wave
Index

Library of Congress Subject Headings for this publication:

Comic books, strips, etc. -- United States -- History and criticism.