Table of contents for Essentials of 80 x 86 assembly language / Richard C. Detmer.

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Essentials of 80x86 Assembly Language
Contents
1.	Data in a Computer
Objective: introduce 80x86 hardware and systems for encoding computer data
1.1.	Binary and Hexadecimal Numbers
1.2.	80x86 memory
1.3.	80x86 registers
1.4.	Character Codes
1.5.	2¿s Complement Representation for Signed Integers
1.6.	Integer Addition and Subtraction
1.7.	Chapter Summary
2.	Software Tools and Assembly Language Syntax
Objectives: introduce programming tools used by the assembly language programmer in the context of a first example
2.1.	assembly language statements and text editors
2.2.	the assembler
2.3.	the linker
2.4.	the debugger
2.5.	data declarations
2.6.	instruction operands
2.7.	chapter summary
3.	Basic Instructions
Objective: know how to copy data between memory and CPU, use addition, subtraction, multiplication, and division instructions; know their effects on flags
3.1.	Copying Data
3.2.	Integer Addition and Subtraction Instructions
3.3.	Multiplication Instructions
3.4.	Division Instructions
3.5.	Chapter Summary
4.	Branching and Looping
Objective: understand jumps and conditional jumps and how these are used to implement high-level language control constructs
4.1.	Unconditional Jumps
4.2.	Conditional Jumps, Compare Instructions, and If Structures
4.3.	Implementing Loop Structures
4.4.	For Loops in Assembly Language
4.5.	Arrays
4.6.	Chapter Summary
5.	Procedures
Objective: Understand how procedures are implemented in a stack-based architecture, including call and return, local data, and parameter passing
5.1.	The 80x86 Stack
5.2.	Procedure Body, Call and Return
5.3.	Parameters and Local Variables
5.4.	Chapter Summary
6.	Bit Manipulation
Objective: Understand low-level instructions and their uses
6.1.	Logical Operations
6.2.	Shift and Rotate Instructions
6.3.	Chapter Summary
7.	Floating Point Arithmetic
Objective: to know how floating point numbers are processed with and without a coprocessor
7.1.	Floating Point Representation
7.2.	80x86 Floating Point Architecture
7.3.	Programming with Floating Point Instructions
7.4.	Chapter Summary
Appendices
A.	Hexadecimal/ASCII Conversion
B.	Useful Command-Line Commands
C.	MASM Reserved Words
D.	80x86 Instructions (by Mnemonic)
E.	80x86 Instructions (by Opcode)
Index

Library of Congress Subject Headings for this publication:

Assembler language (Computer program language).