Table of contents for Careers in computer gaming / Matthew Robinson.

Bibliographic record and links to related information available from the Library of Congress catalog.

Note: Contents data are machine generated based on pre-publication provided by the publisher. Contents may have variations from the printed book or be incomplete or contain other coding.

Table of Contents: 
Chapter 1: The World of Computer Gaming 
Chapter 2: Programming, Art Design, and Music Design 
Chapter 3: Game Design and Writing 
Chapter 4: Game Testing and Marketing 
Chapter 5: The Future of Computer Gaming 
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Library of Congress Subject Headings for this publication:

Computer games -- Programming -- Vocational guidance.
Video games -- Design -- Vocational guidance.