Table of contents for The wow climax : tracing the emotional impact of popular culture / Henry Jenkins.

Bibliographic record and links to related information available from the Library of Congress catalog.

Note: Contents data are machine generated based on pre-publication provided by the publisher. Contents may have variations from the printed book or be incomplete or contain other coding.


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Contents
Introduction	Wow!		1
Part I		The Lively Arts	18
1	Games, The New Lively Art		26
2	Monstrous Beauty and Mutant Aesthetics: Rethinking Matthew Barney¿s Relation to the Horror Genre		57
Part II		The Immediate Experience		80
3	Death Defying Heroes		89
4	Never Trust a Snake: WWF Wrestling as Masculine Melodrama	104
5	Exploiting Feminism in Stephanie Rothman¿s Terminal Island	143
6	¿You Don¿t Say That in English!¿: The Scandal of Lupe Velez	176
Part III		Welcome to the Playground		217
7	¿Going Bonkers!¿: Children, Play and Pee-Wee	221
8	¿Complete Freedom of Movement¿: Video Games as Gendered Play Spaces	254
9	¿Her Suffering Aristocratic Majesty¿: The Sentimental Value of Lassie	296
Notes		340
References		379
About the Author	384
Index		000

Library of Congress Subject Headings for this publication:

Popular culture -- United States.
Popular culture -- United States -- Psychological aspects.
Emotions -- Social aspects -- United States.
Affect (Psychology) -- United States.
Aesthetics -- Social aspects -- United States.
Mass media -- Social aspects -- United States.
Mass media -- United States -- Psychological aspects.
United States -- Social conditions -- 1933-1945.
United States -- Social conditions -- 1945-.