Bibliographic record and links to related information available from the Library of Congress catalog. Note: Contents data are machine generated based on pre-publication provided by the publisher. Contents may have variations from the printed book or be incomplete or contain other coding.
PART ONE: WHAT IS COLORING? Chapter One: The Principles of Color Chapter Two: The Principles of Color Chapter Three: Storytelling with Color PART TWO: THE COMPUTER AS A COLORING TOOL Chapter Four: Computers and Comic Book Coloring Chapter Five: Getting Started with Coloring Chapter Six: An In-Depth Look at Applying Color Chapter Seven: Coloring Style Chapter Eight: The Traps of Computer Coloring Chapter Nine: From Computer to the Printed Page Chapter Ten: Showing Your Work PART THREE: LETTERING Chapter Eleven: The Lettering Profession PART FOUR: HAND LETTERING Chapter Twelve: Tools and Materials Chapter Thirteen: Getting Started with Lettering Chapter Fourteen: Lettering Text and Balloons Chapter Fifteen: Display Lettering and Sound Effects Chapter Sixteen: Elements on the Page Chapter Seventeen: Advanced Techniques Chapter Eighteen: Logo Design PART FIVE: COMPUTER LETTERING Chapter Nineteen: Hardware and Software Chapter Twenty: Fonts and Type Chapter Twenty-One: Using Illustrator Chapter Twenty-Two: Working with Art and Scans Chapter Twenty-Three: Working with Color Chapter Twenty-Four: The Final Product Index
Library of Congress Subject Headings for this publication: Comic books, strips, etc, Technique, Cartooning Technique, Lettering Technique