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1. Getting started in PostScript 2. Elementary coordinate geometry 3. Variables and procedures 4. Coordinates and conditionals 5. Drawing polygons: loops and arrays 6. Curves;7. Drawing curves automatically: procedures as arguments 8. Non-linear 2D transformations: deconstructing paths 9. Recursion in PostScript 10. Perspective and homogeneous coordinates 11. Introduction to drawing in three dimensions 12. Transformations in 3D 13. PostScript in 3D 14. Drawing surfaces in 3D Appendix 1. Summary of PostScript commands Appendix 2. Setting up your PostScript environment Appendix 3. Structured PostScript documents Appendix 4. Simple text display Appendix 5. Zooming Appendix 6. Evaluating polynomials: getting along without variables Appendix 7. Importing PostScript files Epilogue.