Table of contents for Mathematics for computer graphics / S.G. Hoggar.

Bibliographic record and links to related information available from the Library of Congress catalog

Information from electronic data provided by the publisher. May be incomplete or contain other coding.

1. Isometries
2. How isometries combine
3. The braid patterns
4. Plane patterns and their symmetries
5. The 17 plane patterns
6. More plane truth
7. Matrix and vector algebra
8. Isometrics in 3-space
9. Quaternions and rotations
10. Fractals and nature
11. Basic topology
12. Compact sets, connected sets, holes and homeomorphisms
13. The existence and uniqueness of fractals
14. Iterated function systems
15. Addresses, measures, and the Random Iteration Algorithm
16. Julia and Mandelbrot and beyond.

Library of Congress subject headings for this publication: Computer graphics Mathematics