Publisher description for How computer games help children learn / David Williamson Shaffer ; foreword by James Paul Gee.

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In this groundbreaking look at the future of education, game scientist David Williamson Shaffer offers a new and powerful way of looking at school, technology, and even thinking itself: a new model of education for a high-tech, digital world of global competition. How Computer Games Help Children Learn looks at how particular video and computer games can help teach our children and students to think like doctors, lawyers, engineers, urban planners, journalists, and other professionals. In the process, new "smart games" will give them the knowledge and skills they need to succeed in a changing world.

Library of Congress subject headings for this publication:
Career education -- Computer-assisted instruction.
Career choice -- Computer-assisted instruction.
Computer games.
Learning, Psychology of.
Virtual reality in education.